It's a thought loop that has been in my head for a while...
The laziest people I know can focus on a video game for 12 hours straight. Are they lazy? Or is reality just a badly designed video game?
Here are some thoughts I've put together from rabbit holes on this topic.
10 Thoughts On The Video Game Industry
- The video game industry is worth more than TV, Movie, and Music industry combined.
- The average young person plays 10,000 hours of video games before they turn 21.
- The biggest difference between reality and video games:In video games, there are constant mini-wins (e.g. Level 1, Level 2, Level 3, etc)In real life, humans frame goals as one-off big wins (e.g. 6 Pack Abs, $1 million, Graduation, etc)Regular small and easy wins hijack the human brain.If you want to make reality more like a video game, focus on regular, small, and easy wins.
- The number one country for video games: Philippines. 95.8% of Filipino internet users play video games.
- Stated video games: Fortnight, PUBG, World of WarcraftHidden video games: LinkedIn, Slack, TinderThe people in the hidden video game crowd often look down on video games – without realizing they are also playing a game.
- The 3 things video game designers spend a lot of time thinking about:Fun, Flow State, and Frustration.The average to-do list, Calendar app, or goal-setting session completely neglects these principles.
- Human beings would rather watch 2 flawed human beings compete against one another than 2 super AIs compete against one another. Why?
- Mobile gaming accounts for more than 50% of all global gaming revenue.
- The gaming cave: Some of the most successful people I know were addicted to video games growing up and reference the powerful lessons learned.But there’s another % who are still addicted and never managed to transcend.
- I’m convinced video game designers know more about human psychology than 99% of psychologists.
Best Thing I've Read This Week
The first leak from Walter Isaacson's upcoming book on Elon Musk - a passage on him acquiring Twitter.
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